Thursday 11 August 2016

My Varsity Final Project:Test level

So, as in all games we need a playable level.
Now this didn't need to be this completed but we wanted to give the Artist and the Musician a platform in which they can get a feel for what they will be working with.

I spent two days researching and prototyping level design and on the third day I pitched a "final" level to the team and they liked it. The level was done in Blender.

Note: the player controller is just the basic physics Unity FPV controller with the VR weapon...I needed something for the player to play with. How even...I do have a bit of a bug where if you run straight into the wall at high speed, there is a chance that you'd get stuck. An odd way to get out is turn to face the wall, walk back and fire the weapon.

Pictures:





Note: if you get stuck, and cant get free...just reload the page (the files should be buffered). Bad fix...but this is only a level demo. And yes, we know...getting stuck is frustrating.

So, that is the state of the level till thus far. Will do an update again on when I get the locomotion of the VR player down or the Artist/Musician delivers something.



Stage 2: VR prop                                                                                                                      Stage 4: Conclusion

Friday 5 August 2016

My Varsity Final Project: Weapon Prop

A quick update:

So as stated in previous post link I stated that we where going to produce a weapon prop for the VR player to hold and handle as they play.

It was inspired by this, Artist: sobaku-chiuchiu

and a p90:




The prop went through a few design choices:
V1 (see the P90?)
V2: Started a "Mass Effect-isk" version...scrapped quickly
V3: 'Final' version
V3: alt version

However, originally, we where going to 3d print the prop and create a custom wireless controller....but I decided to save time, I started to retro fit an old airsoft gun and strap a Bluetooth controller internally.
Stripping the internals in prep. Also...seem familiar? O yeah, was the tavor  project link

Ripped apart Bluetooth controller link
Midway doing all the wiring
Tying up all the wiring
Tadaa....finished "prop"

Luckily....it all works. Win!!!
Now none of this would be completed without a cringe worthy video of me trying top explain things...so here....enjoy I guess:

Todo:
Finish up a 3D game model that represents this weapon in game which represents real world prop.
Code weapon mechanics etc.
Test mocap prop tracking
Test whole system as a whole
Stage 1: VR Mayhem                                                                                                                                                Stage 3: Test level

Trophy Project

So a family friend recently finished his 21th Cape Town Cycle Tour , which is quite the achievement. So I thought I'd make a trophy of s...